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Sonic adventure 2 pc download demo
Sonic adventure 2 pc download demo













Notably, Lost Colony's stage ID - 27 - is not referenced in either the placeholder ranking information or in Mech Eggman's start/end position values.

  • The internal stage list referenced by the characters' positioning data and ranking information reaches up to ID 28 (Pyramid Cave).
  • Every main character (Sonic, Shadow, Mech Tails, Mech Eggman, Knuckles, Rouge, Tails, Eggman) has an animation list dedicated to them, but the internal IDs for said animations and their character models are different.
  • Examining 1ST_READ.BIN reveals that early animation data, start and end positions for half of the stages, and placeholder ranking information for Mission 1 exist within the game.
  • Using the bounce attack can cause Sonic to clip through objects such as steel containers. They're all functionally the same as their counterparts in the final game aside from the bounce bracelet, which has very dodgy collision.
  • Though unobtainable normally, all of Sonic's upgrades are in the game and can be obtained via hacking.
  • Because of this, it's possible to get a magnetic shield in the level, and then have it replaced with a regular shield at a checkpoint.
  • The best item the player can get from a checkpoint is a regular shield, not a magnetic one.
  • sonic adventure 2 pc download demo

    The two "Nice!" bonuses obtained by grinding down the two rails immediately after the aforementioned "Tight!" bonus is instead a single set of three links spanning both rails that results in a "Cool!" bonus.The "Tight!" bonus obtained by homing attacking the GUN Hunter at the foot of the stairs in the enclosure after the boarding section, grinding up the rail between the stairs, and homing attacking a second GUN Hunter is not present.On the final, this became a rotating, high-speed turning trick. When Sonic pulls off an "Awesome!" trick, he essentially does a version of the "Cool!" trick that includes more turns.This admittedly looks more fluid than the simple turn of the board on the final. When Sonic pulls off a "Nice!" trick, he does a front flip as opposed to a regular turn of the board seen in the final.When the player's performance grade hits the screen, it makes the emblem jingle as opposed to the metallic thud sound in the final.Well, technically Sonic is wearing different shoes which might cause the noise to happen, but that's probably not the reason why it was changed. There is a small click noise when Sonic gets on a rail that is not there on the final.The whistle that Sonic makes, as well as the sound that an animal makes when you get it, are erroneously played at a lower sample rate and are significantly shorter in length and higher in pitch as a result.The Flame Ring's fire somersault has a simpler effect in this version, lacking the fire in front of Sonic.Ī number of ads in this version of City Escape are different to the ones seen in the final game.Like his regular shoes, these also have a different design to the final game. The Light Shoes are fully functional, but Sonic only wears them in the gameplay demo.This applies to both his 1P Model and his 2P Model. Just as with the cutscene, Sonic doesn't have his Soap shoes yet. (It only appears as it did in SA1 - in the slots used for French, German and Spanish)Īside from the font difference, the pause menu has a slightly different design, featuring a much lighter border and lacking text to denote which player paused the game. Comic Sans is in the demo, but as the demo only has English and Japanese text it goes unused. In the final game only the Japanese text uses this font, with English text instead using Comic Sans. While it's barely visible, Sonic's artwork in the background of the title screen is based on an alternate version of his portrait that isn't wearing the SOAP shoes.ġ Colors revised in the Sonic Art Assets DVD.Įnglish text is written with Impress (the same font it used in the first game). The overall title screen is fairly different, but like the logo, it has the same elements, just dark. It contains most of the same characteristics of the final one, just with less colors and style. One of the more obvious differences from the final is the Sonic Adventure 2 logo. This feature is enabled by default in the final game, but only works in Metal Harbor.Ĭhanges from the Final Logo/Title Screen Demo Sonic can obtain a board by pressing Y on Controller 2.When activated, the player will hear the first line of dialogue from the intro cutscene to signify that they have entered Debug mode.See this page for information about how these work.

    sonic adventure 2 pc download demo

    Event Test (Accessed by changing 8C0AE890 to 5).There is a debug mode in the demo that includes a variety of features.ĭebug functions available in this version:















    Sonic adventure 2 pc download demo